No, stop it.
Jan. 21st, 2018 11:09 amI am so tired of walkthroughs that cut stuff out.
Lately, I've been really into Horizon: Zero Dawn, which is a great game and I highly recommend it.
It has one downside for me, though, which is that you often end up in an area where you have to "find" the path forward. It's never hard, but looking around involves a lot of camera panning, which really triggers my motion sickness-- especially if I'm looking for a place where I'm supposed to climb up. So, if I can't find something right away, I'll hop onto Youtube.
So many Youtubers chose this exact moment to cut to save time, though! They probably had to look around too, and decided it's not interesting enough for their channel--so they just skip ahead.
This is NOT HELPFUL. I don't need to see you fight a robot; I've fought a robot, and can do that fine myself. I need to see where the fuck I'm supposed to go so I can play this game without making myself sick.
If it's really that boring you can just SPEED UP the footage instead of cutting it altogether.
Lately, I've been really into Horizon: Zero Dawn, which is a great game and I highly recommend it.
It has one downside for me, though, which is that you often end up in an area where you have to "find" the path forward. It's never hard, but looking around involves a lot of camera panning, which really triggers my motion sickness-- especially if I'm looking for a place where I'm supposed to climb up. So, if I can't find something right away, I'll hop onto Youtube.
So many Youtubers chose this exact moment to cut to save time, though! They probably had to look around too, and decided it's not interesting enough for their channel--so they just skip ahead.
This is NOT HELPFUL. I don't need to see you fight a robot; I've fought a robot, and can do that fine myself. I need to see where the fuck I'm supposed to go so I can play this game without making myself sick.
If it's really that boring you can just SPEED UP the footage instead of cutting it altogether.
no subject
Date: 2018-01-21 06:53 pm (UTC)no subject
Date: 2018-01-22 02:13 am (UTC)no subject
Date: 2018-01-22 12:47 am (UTC)Then I'm like, am I stupid? Is this actually a really easy marker to find? (Sometimes the answer is yes, yes I am stupid and it IS easy to find, but my stupid ass still wants a video or a screenshot, dammit.)
Also lol at the "I don't need to see you fight a robot" because same. Streamers seem to use the most bonkers strategies in fights and I'm like, why is this game so hard for you, pal.
no subject
Date: 2018-01-22 02:12 am (UTC)I hate doing things over, so I like to play strategically, setting traps and such. But all these Youtubers don't think that's macho enough, or something. No, they have to just whack at the thing till it's dead.
But yeah, finding paths... I think everyone has trouble with it, honestly, judging by how these guys are always cutting out the scene. But damn, I wish these companies would hire a motion sickness consultant so they could be like, "maybe don't require that much panning around, you'll lose customers." The fact that women tend to get motion sickness more easily than men makes this kind of an ARRRRGH issue for me.
no subject
Date: 2018-01-22 06:03 am (UTC)I've experienced camera-movement motion sickness before but only twice: in one of the Spyro the Dragon games for PS1 (which also made my mom motion-sick to watch me play, and that had never happened to her before with a game), and in Mirror's Edge. I couldn't get through the tutorial mode in Mirror's Edge because it almost gave me a migraine, or vertigo, or both, I don't know. I didn't feel good, that's for sure. Like, I bet that there are always playtesters in the really egregious games who are writing "this game makes me nauseous" on the feedback form but I wonder how often game companies try to fix those issues, or if they just go "that's an edge case and it's too expensive to fix the camera motion now, let's just ignore the puke-bug".