kutsuwamushi: (Default)
A couple of years ago one of the writers for Bungie confirmed that Saint-14 and Osiris are a couple.

So, I play Destiny a lot, but this was easy to miss - or rather, let's say, misinterpret. Destiny has always struggled with its story. It has a sprawling and often deep lore, but most of it is in lore cards and flavor text, rather than being something that you witness in game.

Saint-14 and Osiris are a bit of an exception here: We see more of their interaction and we even get to help Osiris rescue Saint-14. It was clear that they cared deeply for each other, but you could avoid interpreting it as romantic if you wanted to because that part wasn't made explicit. There was a lot of speculation, and it was confirmed - out of game - that it was romantic. Cue a lot of discussion about "queerbaiting."

I didn't really agree with that analysis. Back then, interpersonal relationships just weren't a big part of the story, which was more about "there is a threat to the solar system that you must stop by either stealing this macguffin or killing this boss." They probably could have found a way to mention it explicitly, but it also didn't feel like they were being coy about it when they didn't.

But then the game moved on and those story missions aren't even available anymore. A lot of players never saw it.

This week, their relationship was made explicit in a cut scene. They kiss! It is a little clumsy (Destiny really puts too much into cut scenes), but it's cute.

This feels bigger to me than it maybe is. I mean, I remember the early 2000s. Maybe it's because of the type of game. I think Saint-14 and Osiris might be only NPCs we interact with who are in a romantic relationship with each other, unless you count Zavala and his wife, who only appears as a ghost. They're also two of the more interesting NPCs, especially Osiris - who starts out as an arrogant asshole but then becomes more nuanced over time, giving him approximately 1000 times more dimensions to his personality than many other NPCs.

I'm also just amused that the sweatiest PVP mode, Trials of Osiris, is named after a gay murder grandpa and is currently being run by his boyfriend.

Right now I just hope that they do something special for Valentines. Let them have a candlelight dinner cutscene while they watch the Valentine's Day death matches they've organized. (There's a special doubles pvp mode especially for Valentines' Day, which means a lot of very competitive pvp players end up entering ambiguously romantic pair-ups with their buds in order to do murder together.)
kutsuwamushi: (Default)
So, apparently, there is a long-running scandal involving the music of Doom Eternal that I had not been aware of because I never got around to playing it. The OST was terrible, despite the composer, Mick Gordon, having previously done excellent work for other Doom titles.

Management blamed Mick Gordon for the failure, publicly. On Reddit, of all places.

Mick Gordon has posted a lengthy, detailed response, explaining how he was exploited, fucked over, and turned into a scapegoat for management's multiple failures. It's nightmarish stuff.

Bethesda claims his account is a "distortion of the truth", but like, it would have to be basically all lies in order for it not to be terrible mistreatment.

If it's true that Mick Gordon turned down a six-figure settlement in order to be able to post this, then it really deserves to be read.
kutsuwamushi: (Default)
I told a friend that I thought CD Projekt Red had improved their portrayal of women, but not by much; I described it as baby steps. She asked an interesting question: What would giant steps look like to you?

That made me sit and seriously think about it.

discussion of sex work, sexual violence, and narrative tropes. spoilers included )
kutsuwamushi: (Default)
I just started to play it this month - I bought it while it was on sale, well after a lot the major bugs were worked out. Overall, I've really enjoyed it, but it's the kind of game that I can't recommend without a lot of caveats.

a numbered list of thoughts, some good, some bad, some spoilers )
kutsuwamushi: (Default)
I've been playing AC: Origins a lot lately.

I bounced right off of it when it first came out, but then I came back and gave it another try. I've finished the main quests, the first DLC, and am working through the second (and last) DLC.

Today I reached a point in the last DLC that was amazing, and I'm glad I wasn't spoiled in advance. Is anyone else who hasn't played this yet ever going to play it? )

I usually don't care much about spoilers. But I'm learning that I might want to start avoiding spoilers for games. I didn't read any spoilers for AC: Origins before playing it, beyond some basic facts about the premise and gameplay, and I think it's really improved the experience.
kutsuwamushi: (Default)
Oh hey, this is still here.

I need to make an end-of-the-year round up post to record the big changes in my life - but that can wait for the actual end of the year.

I finished Ghost of Tsushima a while ago. Without any spoilers: I recommend this one if you like this type of game.

The jokes about it being Assassin's Creed: Japan aren't entirely baseless. There's definitely a formula that both are following. There will be very little about the gameplay that surprises you. That said, Ghost of Tsushima puts its own twist on the formula. I also really liked the design of the combat system.

It's a really beautiful game and the storytelling is better than I expected.

I also finally got back into playing AC: Origins. I started to play it a long time ago and bounced off - I think because I just found Alexandria a little dull, and that's the first major city you travel to. But now I've finished the main story, the first dlc, and almost all of the side quests. I've started on the second (and last DLC) and am actually already feeling nostalgic. I'm going to miss Bayek and the more Egypt-y parts of Egypt.

It's also a really beautiful game, but it took me a while to care about the world beyond the pretty graphics. It takes a while for the characters' connections to their country and landscape to shine through, and that's what really makes world building compelling, IMO. It just took a while to build.

Bayek. ;_;
kutsuwamushi: (Default)
I love Bloodborne even though I haven't played it much. It's a beautifully designed game. Of course, it's also an atmospheric horror story in which your best possible outcome is probably either disfigurement or madness, rather than both.

One of the things that tickles me is to watch people on Tumblr engage with it in the same way that they'd engage with, I don't know, Fruits Basket: Cute, anime-inspired bishounen/bishoujo fanart, character stanning, shipping, headcanons, stupid memes, and all that. I ... don't get it, but I love it. I love that this is a thing.

It's one of the only tags I follow that doesn't constantly disappoint me.
kutsuwamushi: (Default)
I'm still playing the third Witcher game. It's still good - although at this point I've met more of the major female characters, and oh boy.

more rant )

...

...

Semi-related to the above... I was telling these thoughts to a friend last week, and I said something along the lines of: "I normally hate coffee shop AUs, but it would be hilarious to write a coffee shop AU for the Witcher and just stick a sword right through the heart of the male power fantasy."

Then we discussed what kind of drinks the characters would order. She suggested Geralt would order black coffee, since that's a man drink, but I suggested the opposite: That due to his high metabolism*, he'd go for the venti breve with syrup and whipped cream.

I'm also pretty sure that Emhyr would be corporate and engaged in a ruthless campaign to expand the franchise into territory currently held by Caribou Coffee (Radovid) and struggling indies (Roche).

(* Is this just fanon? Eating a lot is a game mechanic but I don't remember it being explicitly stated.)
kutsuwamushi: (Default)
I've fallen down the rabbit hole that is the Witcher franchise.

The third installment is such a good game. It's well-paced and you get such a strong sense of the world as you wander around the countryside smacking (and getting smacked by) monsters.

On the other hand, though, it's the ... dudeliest ... game that I've played in a while. It's clear that the intended audience is straight men. It's a lot of small things that add up to a general blah.

It tries to make the point that war is tragedy, and it does that through showing suffering; much of the suffering is gendered. That's okay. One of the things that appeals to me about this game is that so far, most of the war is shown through the peasants' point of view - there's nothing glorious about it, and it would feel like an omission if violence against women was left out.

The theme is undermined, though, by the way the game sees women. They can be important characters, but they are also there to please the male gaze. There is gratuitous T&A, that kind of thing. Actually, I think the fact that Cirilla wears high heels while fleeing through the wilderness sums it up well. It's a credibility issue for me. It makes the suffering of women seem more like standard set dressing than like it's trying to make a point about women's humanity.

I'm still in love with thee game but I do wish I could love more media without this kind of stuff.

Sigh.

Jan. 15th, 2019 11:51 am
kutsuwamushi: (they see me rollin')
I just watched the first part of an official gameplay trailer for Cyberpunk 2077. When I first heard about this game, I was pretty interested - I like the genre of game, I've always had a weakness for cyberpunk, and I'd heard some good rumors about it.

So, within the first ten minutes of gameplay:

  • We rescue a naked, brutalized, and perfectly physically attractive woman, hauling her out of an ice water bath


  • we introduce our player character. She is in her (skimpy) underwear. There is a long panning shot up her naked legs to her tasteful side boob. The camera shifts to a view from behind; she is wearing a thong, giving us an unobstructed view of her perfect ass.


  • It's the second one that really got me. Once you start to notice how often attractive female characters are framed this way, it's really hard to stop noticing it. But do the men doing it realize what a trope it is?

    As this was all happening, the narrator was going on and on about how gritty, realistic, and immersive their game will be. It tells you a lot about how deep in they are in the male gaze. It isn't reality-breaking for them at all, because it's actually how they see women.
    kutsuwamushi: (FAIL)
    For some reason I'm subscribed to /r/gaming - I'm not sure why. What did I do wrong? Was I drunk or something when I hit that button?

    Anyway, they're all so mad right now because people are talking about the link between shootings and violent video games. It has been non-stop I'M NOT A KILLER!

    Don't get me wrong. I'm pretty sure that most of the coverage of this "link" is misinformed moral panic and that the real facts are getting twisted. But they're just so.... whiny about it.

    And meanwhile, I'm thinking... the majority of you are utter trash to everyone else that's come under fire from the president. You're trash to ethnic minorities, to women, to LGBTQ+ folk. You whine about "identity politics" but suddenly people criticize GAMES and you fall back on your identity as a GAMER to pretend that you're being oppressed.

    Sheesh.

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